John's Level Design
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John's Level Design
The red arrows are the walk paths for the enemies. They pause at each arrow head.
The only objective in this room is to avoid detection by the enemy ala metal gear solid.
*Nevermind. He's there now
captainsavvy- Posts : 65
Join date : 2008-02-08
Age : 38
Location : 50% Newport, 50% Swindon
Re: John's Level Design
Any comments or suggestions?
Is it all fine and dandy or in need of tweaking?
John needs to know
Is it all fine and dandy or in need of tweaking?
John needs to know
captainsavvy- Posts : 65
Join date : 2008-02-08
Age : 38
Location : 50% Newport, 50% Swindon
Re: John's Level Design
You should see the look of relief on John's face right now
captainsavvy- Posts : 65
Join date : 2008-02-08
Age : 38
Location : 50% Newport, 50% Swindon
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